API Reference
🚧 Work in Progress
This section is currently being updated to reflect the actual Function Player API and features.
Built-in Methods
When targeting a GameObject with FunctionPlayer, you get access to utility methods:
Wait(float seconds) // Pause execution
Log(string message) // Debug output
Parameter Support
Function Player automatically creates UI for:
- Basic Types:
bool,int,float,string,enum - Unity Types:
Vector2/3/4,Color,AnimationCurve,Gradient - Custom Classes: Any
[System.Serializable]class
Complete API documentation coming. For now, refer to the included documentation in the package.